Large City: Qi̘v Iēèwtoj̼

Qi̘v Iēèwtoj̼

Qi̘v Iēèwtoj̼
Example Tauric architecture.
StateTetbur Commune
ProvenceRedcheaple Community
RegionYǐkh Hě Maquis
Founded1556
Community LeaderElder Tsîga Wales
Area308 km2 (123 mi2)
Average Yearly Temp21°C (69°F)
Average Elevation1152 m (3779 ft)
Average Yearly Precipitation288 cm/y (113 in/y)
Population73167
Population Density237 people per km2 (594 people per mi2)
Town AuraIllusion
Naming
Native nameQi̘v Iēèwtoj̼
Pronunciation/jɛw/ /toj̼/
Direct Translation[quality] [calm]
Translation[Not Yet Translated]

Qi̘v Iēèwtoj̼ (/jɛw/ /toj̼/ [quality] [calm]) is a subtropical Large City located in the Redcheaple Community of the Tetbur Commune.

The name Qi̘v Iēèwtoj̼ is derived from the Tauric language, as Qi̘v Iēèwtoj̼ was founded by Brêg̈meg̈ Goiē̼o Willins, who was culturaly Tauric.

Climate

Qi̘v Iēèwtoj̼ has a yearly average temperature of 21°C (69°F), with its average temperature during the summer being a pleasant 24°C (75°F) and its average temperature during the winter being a cool 19°C (66°F). Qi̘v Iēèwtoj̼ receives an average of 288 cm/y (113 in/y) of precipitation, most of which comes in the form of rain during the summer. Qi̘v Iēèwtoj̼ covers an area of nearly 308 km2 (123 mi2), and an average elevation of 1152 m (3779 ft) above sea level.

Overview

Qi̘v Iēèwtoj̼ was founded durring the late 16th century in summer of the year 1556, by Brêg̈meg̈ Goiē̼o Willins. The establishment of Qi̘v Iēèwtoj̼ was plagued by a lack of willing colonists. After attempts to pay people to resettle failed Brêg̈meg̈ Goiē̼o Willins struck deals with nearby nations and communities to establish Qi̘v Iēèwtoj̼ as a prison colony.

Qi̘v Iēèwtoj̼ was built using the conventions of Tauric durring the late 16th century. Naturaly, all settlmentss have their own look to them, and Qi̘v Iēèwtoj̼ is no diffrent. The city's buildings feature plaster covered brickwork used to form structures with an emphasis on symmetry, proportion, geometry and the regularity of parts. Orderly arrangements of columns, pilasters and lintels, as well as the use of semicircular arches, hemispherical domes, niches and aediculae can be found everywhere such that only size of building and yard can be used to measure the general prosparity of a given building's owners due to a general wealthy feeling the style gives off.

Qi̘v Iēèwtoj̼ is is constructed arround a semi-circular restrictive paverstone mainstreet, with smaller strait roads linking the circiles to eachother at varrious points. The city posesses a mighty albit amaturly crafted stone wall. It was built using querried stone blocks and posesses all of the standard defencive features, including a few watch towers. While it would last against a siege, the wall's outdated and simplistic construction method percludes the possability of Qi̘v Iēèwtoj̼ weathering a full scale bombardment durring a siege. The city's budget focused millitary grade defenses are visibly old, but also obviously maintained semi-regularly. Its likly the local malishia or garrison are tasked with ocasional mantance of the citys defences.

A look around Qi̘v Iēèwtoj̼ makes you wonder how anything ever gets done. The locals have clear, obvious rivalries with one another, as seen through clenched teeth and fake smiles. What’s more, there is a serious lack of any organization and planning in Qi̘v Iēèwtoj̼’s layout as well as the local’s behaviors. The city seems to be a den of chaos where tongues are forked and local customs do not exist.

Civic Infrastructure

Qi̘v Iēèwtoj̼ possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.

Qi̘v Iēèwtoj̼ has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Qi̘v Iēèwtoj̼ has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Qi̘v Iēèwtoj̼. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Qi̘v Iēèwtoj̼'s parks.

Qi̘v Iēèwtoj̼ has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Qi̘v Iēèwtoj̼.

Qi̘v Iēèwtoj̼ has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Qi̘v Iēèwtoj̼ has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Qi̘v Iēèwtoj̼ has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Qi̘v Iēèwtoj̼ has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Qi̘v Iēèwtoj̼ has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Qi̘v Iēèwtoj̼ has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Qi̘v Iēèwtoj̼ has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Qi̘v Iēèwtoj̼'s public wards, blessings, and other arcane systems.

Qi̘v Iēèwtoj̼ has an Arts Academy which provides higher education in many fields including math, language arts, philosophy, engineering, and other such disciplines.

Qi̘v Iēèwtoj̼ possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Qi̘v Iēèwtoj̼'s grid is powered by mana accumulators.

Qi̘v Iēèwtoj̼'s old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.

Qi̘v Iēèwtoj̼ has a first rate hospital which caters to anyone in need of long term medical care.

Qi̘v Iēèwtoj̼ has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. The library is open to the public, including the Aether Link.

Qi̘v Iēèwtoj̼ has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Qi̘v Iēèwtoj̼'s natural decorations nor waterways.

Qi̘v Iēèwtoj̼ has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Qi̘v Iēèwtoj̼ has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Qi̘v Iēèwtoj̼ has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Qi̘v Iēèwtoj̼ is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.

Cultural Notes

The law within Qi̘v Iēèwtoj̼ is highly corrupt, or does not apply to certain favored groups or castes. Strangers might be fleeced by local lawmen, evildoers can be absolved by a payment, and powerful gentry do as they please.

Qi̘v Iēèwtoj̼'s town hall was built using a different architectural style from the rest of the town. The style used which employed abundant symbolic geometry, using pure forms such as the circle and square, and plans are based on often symmetrical layouts featuring rectangular courtyards and halls. These structures were is decorated with carved stone or stucco reliefs and made use of colorful stone mosaics..

In Qi̘v Iēèwtoj̼ tiny harmless tornadoes plague the town.

The Gremlin near Qi̘v Iēèwtoj̼ are known to be a mutant strain of the creature.

Qi̘v Iēèwtoj̼'s citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves gestures to channel Truename Magic energies of tier 2 via divine sermons.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 160
  • Farmers: 228
  • Farm Laborer: 406
  • Hunters: 236
  • Milk Maids: 187
  • Ranchers: 93
  • Ranch Hands: 200
  • Shepherds: 197
    • Farmland: 295594 m2
    • Cattle and Similar Creatures: 18291
    • Poultry: 219501
    • Swine: 14633
    • Sheep: 731
    • Goats: 146
    • Horses, Mounts, and Beasts of Burden: 7316

Craftsmen

  • Arms and Toolmakers: 149
  • Blacksmiths: 155
  • Bookbinders: 97
  • Buckle-makers: 97
  • Cabinetmakers: 170
  • Candlemakers: 261
  • Carpenters: 225
  • Clothmakers: 215
  • Coach and Harness Makers: 79
  • Coopers: 209
  • Copper, Brass, Tin, Zinc, and Lead Workers: 103
  • Copyists: 69
  • Cutlers: 62
  • Fabricworkers: 174
  • Farrier: 443
  • Furriers: 47
  • Glassworkers: 292
  • Gunsmiths: 157
  • Harness-Makers: 71
  • Hatters: 144
  • Hosiery Workers: 52
  • Jewelers: 81
  • Leatherwrights: 182
  • Locksmiths: 73
  • Matchstick makers: 109
  • Musical Instrument Makers: 107
  • Painters, Structures and Fixtures: 89
  • Paper Workers: 104
  • Plasterers: 98
  • Pursemakers: 121
  • Roofers: 80
  • Ropemakers: 73
  • Rugmakers: 71
  • Saddlers: 143
  • Scabbardmakers: 160
  • Scalemakers: 77
  • Scientific, Surgical, and Optical Instrument Makers: 47
  • Sculptors, Structures and Fixtures: 71
  • Shoemakers: 69
  • Soap and Tallow Workers: 256
  • Tailors: 395
  • Tanners: 87
  • Upholsterers: 103
  • Watchmakers: 104
  • Weavers: 236
  • Whitesmiths: 59

Merchants

  • Adventuring Goods Retellers: 50
  • Arcana Sellers: 50
  • Beer-Sellers: 97
  • Booksellers: 119
  • Butchers: 174
  • Chandlers: 182
  • Chicken Butchers: 185
  • Entrepreneurs: 73
  • Fine Clothiers: 192
  • Fishmongers: 187
  • Florists: 44
  • Potion Sellers: 119
  • Resellers: 348
  • Spice Merchants: 103
  • Wine-sellers: 135
  • Wheelwright: 118
  • Woodsellers: 71

Service workers

  • Bakers: 385
  • Barbers: 311
  • Coachmen: 107
  • Cooks: 304
  • Doctors: 144
  • Gamekeepers: 121
  • Grooms: 67
  • Hairdressers: 292
  • Healers: 206
  • Housekeepers: 187
  • Housemaids: 406
  • House Stewards: 192
  • Inns: 71
  • Laundry maids: 146
  • Maidservants: 261
  • Nursery Maids: 133
  • Pastrycooks: 243
  • Restaurateur: 281
  • Tavern Keepers: 292

Specialized Laborer

  • Ashworkers: 106
  • Bleachers: 67
  • Chemical Workers: 42
  • Coal Heavers: 146
  • In-Town Couriers: 187
  • Long Haul Couriers: 159
  • Dockyard Workers: 138
  • Gas Workers: 35
  • Hay Merchants: 59
  • Leech Collectors: 206
  • Millers: 170
  • Miners: 170
  • Oilmen and Polishers: 116
  • Postmen: 162
  • Pure Finder: 89
  • Skinners: 221
  • Sugar Refiners: 42
  • Tosher: 116
  • Warehousemen: 243
  • Watercarriers: 157
  • Watermen, Bargemen, etc.: 228

Skilled Laborers

  • Accountants: 93
  • Alchemist: 115
  • Clerk: 146
  • Dentists: 73
  • Educators: 195
  • Engineers: 103
  • Gardeners: 74
  • Mages: 54
  • Plumbers: 77
  • Pharmacist: 88
  • Professors: 32
  • Scientists: 54
  • Wizards: 31

Civil Servants

  • Adventurers: 70
  • Bankers: 103
  • Civil Clerks: 174
  • Civic Iudex: 84
  • Consultants: 47
  • Exorcist: 149
  • Fixers: 85
  • Kami Clerk: 134
  • Landlords: 139
  • Lawyers: 93
  • Legend Keepers: 124
  • Militia Officers: 665
  • Monks, Monastic: 221
  • Monks, Civic: 221
  • Historian, Oral: 178
  • Historian, Textual: 85
  • Policemen, Sheriffs, etc.: 159
  • Priests: 304
  • Rangers: 95
  • Rat Catchers: 110
  • Scholars: 109
  • Spiritualist: 133
  • Slayers: 41
  • Storytellers: 286
  • Military Officers: 243

Cottage Industries

  • Brewers: 187
  • Comfort Services: 304
  • Enchanters: 78
  • Herbalists: 81
  • Jaminators: 252
  • Needleworkers: 261
  • Potters: 128
  • Preserve Makers: 221
  • Quilters: 109
  • Seamsters: 430
  • Spinners: 215
  • Tinker: 82
  • Weaver: 187

Artists

  • Actors: 76
  • Architects: 28
  • Bards: 110
  • Costumers: 44
  • Dancers: 88
  • Drafters: 48
  • Engravers: 59
  • Fine Furniture Carpenters: 35
  • Glaziers: 81
  • Inlayers: 71
  • Musicians: 221
  • Painters, Art: 37
  • Playwrights: 80
  • Sculptors, Art: 63
  • Wood Carvers: 252
  • Writers: 261

Produce Industries

  • Butter Churners: 215
  • Canners: 228
  • Cheesmakers: 252
  • Ice Merchants: 32
  • Millers: 155
  • Picklers: 130
  • Smokers: 95
  • Stockmakers: 84
  • Tobacconists: 107
  • Tallowmakers: 178

27820 of Qi̘v Iēèwtoj̼'s population work within a Foundational Occupation.

43884 of Qi̘v Iēèwtoj̼'s population do not work in a formal occupation, but do contribute to the local economy. 1463 (2%) are noncontributers.

Points of Interest

Qi̘v Iēèwtoj̼ is known for its odd use of round-a-bouts, small ring roads used in place of intersections.

POI

History

In time immemorial, reportedly some time during the early 2nd century Qi̘v Iēèwtoj̼ was struck by unseasonably warm weather, causing a sweltering heat to smouther the land for 8 days. Qi̘v Iēèwtoj̼ lost 162 people and 329 livestock in the disaster.. The deadly heat is remembered by most as the Mourning's Flame.

History